Mass Effect/Dragon Age Concept Art: Character Representation

Geek Force Network

MassEffect

I posted an article on PhoenixDown that showcased some of the first concept art that contained cut ideas from the Mass Effect series and Dragon Age 2. The “what-ifs” went insane. Particularly while I looked at the visual ideas of how Tali should look beneath her mask as well as the first unsuccessful communication between writers and artists about Merrill’s appearance. It really made me wonder just how different these beloved games could have been, but it also made me think of some deeper questions. What do we find aesthetically pleasing in characters? I first asked myself this after seeing Tali’s concept images. How would we have reacted if one of those had been used, especially if Tali had actually been unmasked in the 3rd game? Would her voice match our assumptions? Would our feelings change toward her if she didn’t carry the “pleasing” qualities that normally make alien…

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